Session Tracks

Conference Session Tracks

SDG Wheel

Aligned with

UN Sustainable Development Goals

This conference contributes to global sustainability by aligning its research discussions and academic sessions with key United Nations Sustainable Development Goals. It fosters knowledge exchange, innovation, and collaborative engagement.

SDG 4 SDG 4 — Quality Education
SDG 8 SDG 8 — Decent Work and Economic Growth
SDG 9 SDG 9 — Industry, Innovation and Infrastructure
SDG 10 SDG 10 — Reduced Inequalities
SDG 12 SDG 12 — Responsible Consumption and Production
Session Tracks
Track 01
Advancements in Augmented Reality Technologies

This track focuses on the latest innovations in augmented reality technologies and their applications in various engineering fields. Researchers are invited to present their findings on the integration of AR with computer science engineering principles.

Track 02
Virtual Reality in Engineering Simulations

This session explores the use of virtual reality for enhancing engineering simulations and training. Contributions should highlight the impact of VR on user experience and workflow automation in engineering contexts.

Track 03
Predictive Modeling Techniques in AR/VR

This track emphasizes the development and application of predictive modeling techniques within augmented and virtual reality environments. Papers should discuss methodologies such as supervised and unsupervised learning in the context of immersive technologies.

Track 04
Deep Learning Applications in Computer Graphics

This session invites submissions on the application of deep learning techniques to improve computer graphics and visualization in AR/VR. Topics may include feature extraction and anomaly detection in graphical data.

Track 05
User Experience Design for Immersive Technologies

This track addresses the critical aspects of user experience design in augmented and virtual reality applications. Researchers are encouraged to present studies that evaluate user interaction and satisfaction in immersive environments.

Track 06
Industrial IoT and AR/VR Integration

This session focuses on the convergence of industrial IoT with augmented and virtual reality technologies. Papers should explore how these integrations can enhance system monitoring and predictive maintenance in industrial settings.

Track 07
Simulation and Analytics in Engineering

This track covers the role of simulation and analytics in engineering processes enhanced by AR and VR. Contributions should discuss the implications of these technologies on operational efficiency and decision-making.

Track 08
3D Modeling Techniques for AR/VR Applications

This session highlights innovative 3D modeling techniques tailored for augmented and virtual reality applications. Researchers are invited to present methodologies that improve the realism and interactivity of 3D models.

Track 09
Human-Computer Interaction in Immersive Environments

This track examines the principles of human-computer interaction as they apply to augmented and virtual reality. Submissions should focus on user engagement, usability, and the design of intuitive interfaces.

Track 10
Workflow Automation through AR/VR Technologies

This session explores how augmented and virtual reality can facilitate workflow automation in engineering tasks. Papers should present case studies or frameworks demonstrating efficiency improvements through immersive technologies.

Track 11
Model Evaluation and Performance Metrics in AR/VR

This track addresses the challenges of model evaluation and the establishment of performance metrics specific to AR and VR applications. Researchers are encouraged to propose new evaluation frameworks and methodologies.

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